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# Saturday, 02 June 2007

I mentioned before that Havoc, the guy who gave me a ride to the Netherlands, is the main organizer of Outline; he also invited me to come, and since I was still in the Netherlands at that time I took him up on his offer.

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The two partyplace buildings (source)

The party was held at the magnificent "Recreatie Te Boomsgoed" camping ground in the border town of Braamt, and the partyplace comprised two small buildings, one being the Atari hall and the other the bar/PC/smoking/compo room. The surrounding area is beautiful country-side (as you can see from the photos above...) and afforded a very relaxed atmosphere.

Outline is a small party and therefore focuses mostly on socializing (although there were quite a few productions!). Because this was only my second international demoparty - not to mention relatively small, Dutch-based and Atari-oriented at that - I didn't really know anyone beforehand, and it was a real treat getting to know the Atari scene. I've never so much as seen a Falcon before, and some of the stuff I was shown simply blew me away!

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Announcement for the Kick Off 2 championship, organized by kRadD. (slengpung)

The only warning of what's to come was the sign above; Saturday afternoon a guy walks in the front door of the Atari hall, announces "the abomination is here" and proceeds to setup an Amiga A1200 on one of the tables. Despite the (abundant) cries of dismay, in short order another Amiga (an A2000) was set up next to the first and the training bouts started. I was never a big fan of Kick Off 2, or any football game for that matter; my thirst for sports games is amply quenched by Speedball 2: Brutal Deluxe, but (as is often the case) reason was ignored and football prevailed. That being said, the yells of "scheiße Amiga" were the source of constant entertainment.

The competition entries were actually surprisingly numerous; of interest to me were, among others:

  • The aptly named PC demo from Limp Ninja
  • Inque's 64k called Dahlia
  • A really cool flOw-clone called wriGLe by Psycho Hacking Force
  • Wamma's Atari VCS demo (!) called Gehirn
  • A really strange music-video devoted to jumpstyle: Springen by No-release
  • Some Vectrex demos were also shown, but I can't find a link to them anywhere...

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Playing Gauntlet II on a Falcon (source)

In the midst of all the mayhem I found a French guy with a tower-modified Atari Falcon (and whose name I unfortunately can't recall) who offered me a two-player game of Gauntlet II. I think we spent the better part of 3 hours playing the old classic, which hasn't lost any of its charm over the years; we managed to reach level 60 or so before we had to stop due to competitions, changes to the power configuration as people started leaving etc.

The only two things "wrong" with the partyplace were the lack of Internet connection (which could also be considered an advantage, depending on how you look at it) and the separation into two halls. I'm not talking about the segregation of the party into "Atari" and "non-Atari" halls, but simply the fact that with around 80 (I think?) participants the party felt a little smaller when they were divided into two rooms. Can't fault anyone for that as the rest of the facilities were awesome, but after quite a few parties I do actually think that the "one hall for everything" approach has a lot of merits.

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Good people, good atmosphere (source)

Amazingly, not long after Outline ended the main organizer Havoc ran into troubles (of the real-world kind), which he described in this pouet.net forum post; the contents bother me to no end and as I haven't been able to contact Havoc since, I can only assume from his posts that he's getting better. If you're a pouet.net member, do leave a "get-well" for him on that thread, I'm sure he'll appreciate it.

Saturday, 02 June 2007 13:53:22 (Jerusalem Standard Time, UTC+02:00)  #    -
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