All I can say is: YES! Breakpoint 2007 was amazing. I went with Mickey (my brother) and we had an absolute blast! On the first day of the event we happened to spot an open bag one of the tables that had a newly-bought cellphone package sticking out of it, and were astonished to see that it had a sticker in Hebrew on it. We left a note saying "contact us!" and the anonymous Israeli guy turned out to be no other than Bacter!
Left to right: Mickey, Itzik (a.k.a Bacter) and myself
The entire 3-day event was an absolute blast. I got to hang out with really great guys like Havoc (one of the Outline organizers), who was cool enough to give Mickey and me a ride to the Netherlands after the party; Jeenio who also hosted the party prize-giving ceremony; Andy Voss (a.k.a Phoenix/Hornet and MindCandy fame) and a whole bunch of others. I also went to a couple of intereting seminars (one on new optimization strategies for realtime raytracing and one on moving from demos to the gaming industry, both of which you can find here), spoke to quite a few demoscene legens (including Chaos and KB of Farbrausch) and had a really awesome time.
People dancing to a live cover of Bubble Bobble? You bet!
Press Play on Tape gave a really good concert in the main hall, and you have to see it to believe it - people were literally dancing to live covers of C64 classics (Bubble Bobble and Commando, to name but a few). They also re-did their classic console-controlled Cannon Fodder, which was even cooler in real life...
One of the Scene.org Awards Amiga demo nominees on the big screen
For the first time I also got to watch the annual Scene.org Awards ceremony play out, and it was really impressive - the level of crowd involvement was utterly fantastic, and the whole hour-long event was amazingly well-received.
Some of the compos were really quite funny - a "speech coding" compo was held, in which someone had a piece of original code and had to transliterate it using the built-in Windows Vista voice recognition. That feature, apparently, sucks eggs, but the wide range of mistakes it made gave the audience a very good laugh for nearly an hour.
The video compo had a wicked-cool entry by Jakob Bienenhalm called LOL, Internet - see it, spread it, it got a standing goddamn ovation!
fr-041: debris by farbrausch, the winner of the Breakpoint 2007 demo compo
By far the highlight of the party was the PC demo-compo. In this somewhat daunting, several-hour event, no less than 23 demos were shown, and there were some really astounding entries: Andromeda (the oldskool Amiga group) made a huge comeback with Noumenon (2nd place), which was not only cool fanservice but also a really impressive demo; Synesthetics won a very well-deserved 3rd place with the excellent STS-01: Lucy in the Sky with Deities; and Traction and Brainstorm collaborated on a very impressive demo called Fairytale. Of the lesser-appreciated entries I particularly favored Kikumoto by Vovoid.
Farbrausch really rocked the house with fr-041: debris though - this demo had at least three standing ovations while it was still playing, and as much as I loved the other demos... you just have to see this. As a regular demo it's impressive. On the big screen it's bigger than life. And when you take into account that it's only 177KB... it easily becomes the new Second Reality. Only one other time in my life have I felt this exhilirated to be a part of an audience.
Whew. There are more pictures and anecdotes I may share on occasion, but for now I'm spent